For the first day of actual coding, I just wanted to get a playable character who could move and shoot. The graphics didn't matter to me so I just made black squares with the dimensions of the actual rectangle I wanted and dealt with it. (Important to all who make games I PROMISE)
But ya, that was the first day. I got my character to continuously move across the screen as you hold down the left or right arrow key. Then I got him firing only 3 bullets at a time. The reason for that is, in the original, you can only shoot 1 bullet at a time and I thought that was kinda stupid because you really had to pick and choose your shots. (I might go back to 1 bullet only if the game seems too easy).
Later to come:
- Enemy Ships
- Having Enemy ships keep changing their movement pattern for only a little bit and coming back so they stay near the same place, but moving slightly to avoid some bullets.
- Enemy Bullets
- Collision checks for my bullet and enemy bullets
- Graphics
- Adding a file reader so I can just create more levels easily by making a spread sheet
Looks good, Matt! Keep us informed! I like the idea of the file reader - it should add some nice complexity to the game.
ReplyDelete